LILITH is a hacking game where you, as the hacker, get to know Emily who lives alone and doesn’t leave the comfort of her home anymore. As you play, you take over parts of her smart home, discover more about her and can even change her live.

This semester project was created together with Patrick Eckardt, the theme of the project was Near Future Scenarios.

Game Engine: Unity 3d
3D: Maya, 3ds Max [Update: zBrush, Marvelous Designer]
2D: After Effects
UPDATE 07.2018 – New 3D Models, rendered in vRay